So recently I received a key for a game called The Crow’s Eye which came out in 2017, so I played it, and even actually completed it, and I wanted to talk about it.
I’ll start by talking about one of the aspects of the game that I enjoyed the most, the aesthetics. The game looks incredible, it was made by a small group of people, and for a small developer team this game looks extremely impressive, it has great level design and the look of it feels like a mix of the outlast game with the BioShock games, which are two franchises that I love.
The second aspect that I really liked was the sound design, the game does a great job to set a very ominous atmosphere using sound, which really helps it with certain moments. Also, another part that was great in my opinion was the puzzles, the game is at its core a puzzle game, and the puzzles here all felt fair, they weren’t too hard but those that were a bit more challenging didn’t feel like you need to bang your head for hours until you get the answer, instead they felt like very fair trial-and-error puzzles.
Unfortunately, there were also aspects that I didn’t like, and I want to start by talking about the gameplay. While yes I did praise the look of the game and its level design and how it handled its puzzles, the game does struggle in the gameplay because it introduces mechanics that while interesting in their ideas, felt to me in many places very clunky, and in some places even got me soft locked sometimes and made me reload my last save which was pretty frustrating. Another aspect of the gameplay that was problematic in my opinion is that I personally felt like the game didn’t really understand its own identity, what I mean by that is that it starts off feeling like a survival horror game, and while it keeps some tiny horror game it at certain point turned into an investigation game, then into a thriller puzzle game and then tried to be horror again for a short time, but the tone itself never felt very consistent and was disappointing cause I do feel like the game has a lot of moments where it shined in certain tones it did, but at other times I didn’t know whether to feel scared and tensed or just confused and sometimes even bored. (I also want to mention that the game lets you do stuff like crafts bandages which makes it feel like it’s going to be survival horror but then you find that you can beat the game without healing once, so you don’t really need to do any crafting…. unless it’s for an item that you need in order to solve a puzzle)
The last aspect I want to talk about which I also found disappointing was the story. In the game you play as someone who finds himself in the middle of a medical university trying to understand how you got there, why you are there, and what happened there. while it starts really interesting, the amount of super long and confusing notes, with a lot of voice tapes that usually even confuse you more just makes you feel lost in the story, which when you finish the game spoiler alert, skip to the next paragraph you get a 10-minute cutscene of the “villain” of the game explaining the whole story and it just felt both lazy and also like the studio understood that when making such a complicated story in such a short game they won’t be able to tell it well throughout the game.
Overall though it was an alright game, yes the story is pretty confusing and the mechanics are pretty clunky and sometimes to a frustrating degree, but it was still a very interesting short puzzle survival game.
My score for The Crow’s Eye is: 6.5/10